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/// \file RE05MuonHit.hh
/// \brief Definition of the RE05MuonHit class

#ifndef RE05MuonHit_h
#define RE05MuonHit_h 1

#include "G4Allocator.hh"
#include "G4THitsCollection.hh"
#include "G4ThreeVector.hh"
#include "G4Types.hh"
#include "G4VHit.hh"

class G4AttDef;

class RE05MuonHit : public G4VHit
{
  public:
    RE05MuonHit();
    virtual ~RE05MuonHit();
    RE05MuonHit(const RE05MuonHit& right);
    const RE05MuonHit& operator=(const RE05MuonHit& right);
    G4bool operator==(const RE05MuonHit& right) const;

    inline void* operator new(size_t);
    inline void operator delete(void* aHit);

    virtual void Draw();
    virtual const std::map<G4String, G4AttDef>* GetAttDefs() const;
    virtual std::vector<G4AttValue>* CreateAttValues() const;
    virtual void Print();

  private:
    G4double fEdep;
    G4ThreeVector fPos;
    static std::map<G4String, G4AttDef> fAttDefs;

  public:
    inline void SetEdep(G4double de) { fEdep = de; }
    inline void AddEdep(G4double de) { fEdep += de; }
    inline G4double GetEdep() { return fEdep; }
    inline void SetPos(G4ThreeVector xyz) { fPos = xyz; }
    inline G4ThreeVector GetPos() { return fPos; }
};

typedef G4THitsCollection<RE05MuonHit> RE05MuonHitsCollection;

extern G4ThreadLocal G4Allocator<RE05MuonHit>* RE05MuonHitAllocator;

inline void* RE05MuonHit::operator new(size_t)
{
  if (!RE05MuonHitAllocator) RE05MuonHitAllocator = new G4Allocator<RE05MuonHit>;
  return (void*)RE05MuonHitAllocator->MallocSingle();
}

inline void RE05MuonHit::operator delete(void* aHit)
{
  RE05MuonHitAllocator->FreeSingle((RE05MuonHit*)aHit);
}

#endif
