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// -------------------------------------------------------------
//  =============== Begin Documentation Comments ===============
//!
//! \file       FFActionInitialization.cc
//! \author     B. Wendt (brycen.linn.wendt@cern.ch)
//! \date       June 06, 2014
//!
//! \brief      Implementation of the FFActionInitialization class
//!
//  ================ End Documentation Comments ================
//
//  Modified:
//
// -------------------------------------------------------------

#include "FFActionInitialization.hh"

#include "FFPrimaryGeneratorAction.hh"
#include "FFRunAction.hh"

#include "globals.hh"
// #include "FFEventAction.hh"
// #include "FFSteppingAction.hh"

//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
FFActionInitialization::FFActionInitialization()
  : G4VUserActionInitialization(), fMasterRunAction(new FFRunAction())
{
  // Nothing here
}

//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
void FFActionInitialization::Build(void) const
{
  FFRunAction* runAction;
#ifdef G4MULTITHREADED
  runAction = new FFRunAction();
#else
  runAction = fMasterRunAction;
#endif  // G4MULTITHREADED

  SetUserAction(runAction);
  SetUserAction(new FFPrimaryGeneratorAction());

  // FFEventAction* eventAction = new FFEventAction();
  // SetUserAction(eventAction);

  // SetUserAction(new FFSteppingAction(eventAction));
}

//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
void FFActionInitialization::BuildForMaster(void) const
{
  SetUserAction(fMasterRunAction);
}

//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
FFActionInitialization::~FFActionInitialization()
{
  // Nothing here
}
