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/// \file TimeStepAction.cc
/// \brief Implementation of the scavenger::TimeStepAction class

#include "TimeStepAction.hh"

#include "G4SystemOfUnits.hh"
#include "G4UnitsTable.hh"

namespace scavenger
{

TimeStepAction::TimeStepAction() : G4UserTimeStepAction()
{
  /**
   * Give to G4ITTimeStepper the user defined time steps
   * eg : from 1 picosecond to 10 picosecond, the minimum time
   * step that the TimeStepper can returned is 0.1 picosecond.
   * Those time steps are used for the chemistry of G4DNA
   * This method is not recommended for IRT method
   */
  /*
  AddTimeStep(1*picosecond, 0.3*picosecond);
  AddTimeStep(10*picosecond, 1*picosecond);
  AddTimeStep(100*picosecond, 3*picosecond);
  AddTimeStep(1000*picosecond, 10*picosecond);
  AddTimeStep(10000*picosecond, 100*picosecond);
  */
}

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TimeStepAction::~TimeStepAction() {}

//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.....

TimeStepAction::TimeStepAction(const TimeStepAction& other) : G4UserTimeStepAction(other) {}

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TimeStepAction& TimeStepAction::operator=(const TimeStepAction& rhs)
{
  if (this == &rhs) return *this;  // handle self assignment
  // assignment operator
  return *this;
}

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void TimeStepAction::UserPreTimeStepAction() {}

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void TimeStepAction::UserPostTimeStepAction() {}

//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.....

void TimeStepAction::Clear() {}

//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.....

void TimeStepAction::UserReactionAction(const G4Track& /*trackA*/, const G4Track& /*trackB*/,
                                        const std::vector<G4Track*>* /*products*/)
{
  //  G4cout<<trackA.GetTrackID()<<" + "<<trackB.GetTrackID()<<'\n';
}

//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.....

}  // namespace scavenger