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//
// G4IdentityTrajectoryFilter
//
// Class description:
//
// Implements a trajectory point filter which accepts all points submitted
// to it.
//
// IMPORTANT: The base class heap allocates vectors of auxiliary
// points, which it does not delete. The vectors must find their way
// to a subclass of G4VTrajectoryPoint, which must take responsibility
// for deleting them.

// Author: Jacek Generowicz (CERN), 19.11.2002
// ------------------------------------------------------------------------
#ifndef G4IDENTITYTRAJECTORYFILTER_HH
#define G4IDENTITYTRAJECTORYFILTER_HH

#include "G4VCurvedTrajectoryFilter.hh"
#include "G4ThreeVector.hh"

/**
 * @brief G4IdentityTrajectoryFilter implements a trajectory point filter
 * which accepts all points submitted to it.
 */

class G4IdentityTrajectoryFilter : public G4VCurvedTrajectoryFilter
{
  public:

    /**
     * Default Constructor & Destructor.
     */
    G4IdentityTrajectoryFilter() = default;
    ~G4IdentityTrajectoryFilter() override = default;

    /**
     * Copy constructor and assignement operator not allowed.
     */
    G4IdentityTrajectoryFilter(const G4IdentityTrajectoryFilter&) =  delete;
    G4IdentityTrajectoryFilter& operator=(const G4IdentityTrajectoryFilter&) = delete;

    /**
     * Submits intermediate points for the filter to consider keeping or
     * rejecting.
     *  @param[in] newPoint The new point to submit.
     */
    void TakeIntermediatePoint( G4ThreeVector newPoint ) override;
};

#endif
