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/// \file Par04ParallelFullSensitiveDetector.cc
/// \brief Implementation of the Par04ParallelFullSensitiveDetector class

#include "Par04ParallelFullSensitiveDetector.hh"

#include "Par04EventInformation.hh"  // for Par04EventInformation
#include "Par04Hit.hh"  // for Par04Hit, Par04HitsCollection

#include "G4Event.hh"  // for G4Event
#include "G4EventManager.hh"  // for G4EventManager
#include "G4HCofThisEvent.hh"  // for G4HCofThisEvent
#include "G4SDManager.hh"  // for G4SDManager
#include "G4Step.hh"  // for G4Step
#include "G4Track.hh"  // for G4Track

#include <CLHEP/Vector/Rotation.h>  // for HepRotation
#include <CLHEP/Vector/ThreeVector.h>  // for Hep3Vector
#include <G4CollectionNameVector.hh>  // for G4CollectionNameVector
#include <G4FastHit.hh>  // for G4FastHit
#include <G4FastTrack.hh>  // for G4FastTrack
#include <G4RotationMatrix.hh>  // for G4RotationMatrix
#include <G4StepPoint.hh>  // for G4StepPoint
#include <G4THitsCollection.hh>  // for G4THitsCollection
#include <G4ThreeVector.hh>  // for G4ThreeVector
#include <G4VSensitiveDetector.hh>  // for G4VSensitiveDetector
#include <G4VUserEventInformation.hh>  // for G4VUserEventInformation
#include <cmath>  // for floor
#include <cstddef>  // for size_t
#include <vector>  // for vector

//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......

Par04ParallelFullSensitiveDetector::Par04ParallelFullSensitiveDetector(G4String aName)
  : G4VSensitiveDetector(aName)
{
  collectionName.insert("physicalCellsFullSim");
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......

Par04ParallelFullSensitiveDetector::Par04ParallelFullSensitiveDetector(G4String aName,
                                                                       G4int aNbOfLayers,
                                                                       G4int aNbOfSlices,
                                                                       G4int aNbOfRows)
  : G4VSensitiveDetector(aName),
    fNbOfLayers(aNbOfLayers),
    fNbOfSlices(aNbOfSlices),
    fNbOfRows(aNbOfRows)
{
  collectionName.insert("physicalCellsFullSim");
}

//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......

Par04ParallelFullSensitiveDetector::~Par04ParallelFullSensitiveDetector() = default;

//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......

void Par04ParallelFullSensitiveDetector::Initialize(G4HCofThisEvent* aHCE)
{
  fHitsCollection = new Par04HitsCollection(SensitiveDetectorName, collectionName[0]);
  if (fHitCollectionID < 0) {
    fHitCollectionID = G4SDManager::GetSDMpointer()->GetCollectionID(fHitsCollection);
  }
  aHCE->AddHitsCollection(fHitCollectionID, fHitsCollection);
}

//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......

G4bool Par04ParallelFullSensitiveDetector::ProcessHits(G4Step* aStep, G4TouchableHistory*)
{
  G4double edep = aStep->GetTotalEnergyDeposit();
  if (edep == 0.) return true;

  auto touchable = (G4TouchableHistory*)(aStep->GetPreStepPoint()->GetTouchable());

  G4int layerNo = touchable->GetCopyNumber(0);
  G4int sliceNo = touchable->GetCopyNumber(1);
  G4int rowNo = touchable->GetCopyNumber(2);

  G4int hitID = fNbOfLayers * fNbOfSlices * rowNo + fNbOfLayers * sliceNo + layerNo;
  if (layerNo >= fNbOfLayers) {
    G4cout << "ERROR, problem with  Layer IDs: " << layerNo << " > " << fNbOfLayers << G4endl;
    return false;
  }
  if (sliceNo >= fNbOfSlices) {
    G4cout << "ERROR, problem with Slice IDs: " << sliceNo << " >= " << fNbOfSlices << G4endl;
    return false;
  }
  if (rowNo >= fNbOfRows) {
    G4cout << "ERROR, problem with Row  IDs: " << rowNo << " >= " << fNbOfRows << G4endl;
    return false;
  }
  auto hit = fHitsMap[hitID].get();
  if (hit == nullptr) {
    fHitsMap[hitID] = std::unique_ptr<Par04Hit>(new Par04Hit());
    hit = fHitsMap[hitID].get();
    hit->SetPhiId(sliceNo);
    hit->SetRhoId(layerNo);
    hit->SetZid(rowNo);
  }

  // Add energy deposit from G4Step
  hit->AddEdep(edep);
  // Increment the counter
  hit->AddNdep(1);

  // Fill time information from G4Step
  // If it's already filled, choose hit with earliest global time
  if (hit->GetTime() == -1 || hit->GetTime() > aStep->GetTrack()->GetGlobalTime())
    hit->SetTime(aStep->GetTrack()->GetGlobalTime());

  // Set type to parallel world full hit
  hit->SetType(2);

  return true;
}

//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
void Par04ParallelFullSensitiveDetector::EndOfEvent(G4HCofThisEvent*)
{
  for (const auto& hits : fHitsMap) {
    fHitsCollection->insert(new Par04Hit(*hits.second.get()));
  }
  fHitsMap.clear();
}
