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/// \file ExGflash1SensitiveDetector.cc
/// \brief Implementation of the ExGflash1SensitiveDetector class

// Created by Joanna Weng 26.11.2004
#include "ExGflash1SensitiveDetector.hh"

#include "ExGflash1DetectorConstruction.hh"
#include "ExGflashHit.hh"

#include "G4GFlashSpot.hh"
#include "G4Step.hh"
#include "G4TouchableHistory.hh"
#include "G4VPhysicalVolume.hh"
#include "G4VTouchable.hh"

// WARNING :  You have to use also  G4VGFlashSensitiveDetector() as base class

//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......

ExGflash1SensitiveDetector::ExGflash1SensitiveDetector(G4String name,
                                                       ExGflash1DetectorConstruction* det)
  : G4VSensitiveDetector(name), fDetector(det)
{
  G4String caloname = "ExGflashCollection";
  collectionName.insert(caloname);
}

//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......

ExGflash1SensitiveDetector::~ExGflash1SensitiveDetector() = default;

//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......

void ExGflash1SensitiveDetector::Initialize(G4HCofThisEvent* HCE)
{
  if (fHCID < 0) {
    fHCID = GetCollectionID(0);
  }
  fCaloHitsCollection =
    new ExGflashHitsCollection(SensitiveDetectorName, collectionName[0]);  // first collection
  HCE->AddHitsCollection(fHCID, fCaloHitsCollection);
}

//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......

void ExGflash1SensitiveDetector::EndOfEvent(G4HCofThisEvent*) {}

//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......

G4bool ExGflash1SensitiveDetector::ProcessHits(G4Step* aStep, G4TouchableHistory* ROhist)
{
  G4double e = aStep->GetTotalEnergyDeposit();
  if (e <= 0.) return false;

  auto theTouchable = (G4TouchableHistory*)(aStep->GetPreStepPoint()->GetTouchable());

  // enrgy deposited -> make Hit
  // const G4VPhysicalVolume* physVol= aStep->GetPreStepPoint()->GetPhysicalVolume();
  // G4TouchableHistory* theTouchable =
  // (G4TouchableHistory*)(aStep->GetPreStepPoint()->GetTouchable());
  auto caloHit = new ExGflashHit();
  caloHit->SetEdep(e);
  caloHit->SetPos(aStep->GetPreStepPoint()->GetPosition());
  fCaloHitsCollection->insert(caloHit);
  if (ROhist) {
    ;
  }
  G4VPhysicalVolume* physVol = theTouchable->GetVolume();
  G4int crystalnum = 0;
  for (int i = 0; i < 100; i++)  //@@@@@@@ ExGflashSensitiveDetector:vorsichty
  {
    if (physVol == fDetector->GetCristal(i)) crystalnum = i;
  }
  caloHit->SetCrystalNum(crystalnum);

  return true;
}

//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......

// Separate GFLASH interface
G4bool ExGflash1SensitiveDetector::ProcessHits(G4GFlashSpot* aSpot, G4TouchableHistory* ROhist)
{  // cout<<"This is ProcessHits GFLASH"<<endl;
  G4double e = aSpot->GetEnergySpot()->GetEnergy();
  if (e <= 0.) return false;

  G4VPhysicalVolume* pCurrentVolume = aSpot->GetTouchableHandle()->GetVolume();

  auto caloHit = new ExGflashHit();
  caloHit->SetEdep(e);
  caloHit->SetPos(aSpot->GetEnergySpot()->GetPosition());
  fCaloHitsCollection->insert(caloHit);
  if (ROhist) {
    ;
  }
  // cout <<pCurrentVolume->GetName()   << endl;
  G4int crystalnum = 0;
  for (int i = 0; i < 100; i++)  //@@@@@@@ ExGflashSensitiveDetector:vorsichty
  {
    if (pCurrentVolume == fDetector->GetCristal(i)) crystalnum = i;
  }
  caloHit->SetCrystalNum(crystalnum);

  return true;
}

//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
