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/// \file DetectorMessenger.cc
/// \brief Implementation of the DetectorMessenger class

#include "DetectorMessenger.hh"

#include "DetectorConstruction.hh"

#include "G4UIcmdWithADoubleAndUnit.hh"
#include "G4UIcmdWithAString.hh"
#include "G4UIcmdWithoutParameter.hh"
#include "G4UIdirectory.hh"

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DetectorMessenger::DetectorMessenger(DetectorConstruction* Det) : fDetector(Det)
{
  fTestemDir = new G4UIdirectory("/testem/");
  fTestemDir->SetGuidance(" detector control.");

  fDetDir = new G4UIdirectory("/testem/det/");
  fDetDir->SetGuidance("detector construction commands");

  fWallMater = new G4UIcmdWithAString("/testem/det/wallMater", this);
  fWallMater->SetGuidance("Set material of the wall.");
  fWallMater->SetParameterName("wallMat", false);
  fWallMater->AvailableForStates(G4State_PreInit);

  fWallThick = new G4UIcmdWithADoubleAndUnit("/testem/det/wallThickness", this);
  fWallThick->SetGuidance("Set tickness of the wall");
  fWallThick->SetParameterName("wallTick", false);
  fWallThick->SetRange("wallTick>0.");
  fWallThick->SetUnitCategory("Length");
  fWallThick->AvailableForStates(G4State_PreInit);

  fCavMater = new G4UIcmdWithAString("/testem/det/cavityMater", this);
  fCavMater->SetGuidance("Set material of the cavity.");
  fCavMater->SetParameterName("cavMat", false);
  fCavMater->AvailableForStates(G4State_PreInit);

  fCavThick = new G4UIcmdWithADoubleAndUnit("/testem/det/cavityThickness", this);
  fCavThick->SetGuidance("Set tickness of the cavity");
  fCavThick->SetParameterName("cavityTick", false);
  fCavThick->SetRange("cavityTick>0.");
  fCavThick->SetUnitCategory("Length");
  fCavThick->AvailableForStates(G4State_PreInit);

  fCavRadius = new G4UIcmdWithADoubleAndUnit("/testem/det/cavityRadius", this);
  fCavRadius->SetGuidance("Set radius of the cavity");
  fCavRadius->SetParameterName("cavityRadius", false);
  fCavRadius->SetRange("cavityRadius>0.");
  fCavRadius->SetUnitCategory("Length");
  fCavRadius->AvailableForStates(G4State_PreInit);
}

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DetectorMessenger::~DetectorMessenger()
{
  delete fWallMater;
  delete fWallThick;

  delete fCavMater;
  delete fCavThick;
  delete fCavRadius;

  delete fDetDir;
  delete fTestemDir;
}

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void DetectorMessenger::SetNewValue(G4UIcommand* command, G4String newValue)
{
  if (command == fWallMater) {
    fDetector->SetWallMaterial(newValue);
  }

  if (command == fWallThick) {
    fDetector->SetWallThickness(fWallThick->GetNewDoubleValue(newValue));
  }

  if (command == fCavMater) {
    fDetector->SetCavityMaterial(newValue);
  }

  if (command == fCavThick) {
    fDetector->SetCavityThickness(fCavThick->GetNewDoubleValue(newValue));
  }

  if (command == fCavRadius) {
    fDetector->SetCavityRadius(fCavRadius->GetNewDoubleValue(newValue));
  }
}

//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
