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/// \file StepMax.cc
/// \brief Implementation of the StepMax class

#include "StepMax.hh"

#include "StepMaxMessenger.hh"

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StepMax::StepMax(const G4String& processName)
  : G4VDiscreteProcess(processName), fMaxChargedStep(DBL_MAX), fMess(0)
{
  fMess = new StepMaxMessenger(this);
}

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StepMax::~StepMax()
{
  delete fMess;
}

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G4bool StepMax::IsApplicable(const G4ParticleDefinition& particle)
{
  return (particle.GetPDGCharge() != 0. && !particle.IsShortLived());
}

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void StepMax::SetMaxStep(G4double step)
{
  fMaxChargedStep = step;
}

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G4double StepMax::PostStepGetPhysicalInteractionLength(const G4Track&, G4double,
                                                       G4ForceCondition* condition)
{
  // condition is set to "Not Forced"
  *condition = NotForced;

  return fMaxChargedStep;
}

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G4VParticleChange* StepMax::PostStepDoIt(const G4Track& aTrack, const G4Step&)
{
  // do nothing
  aParticleChange.Initialize(aTrack);
  return &aParticleChange;
}

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