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/// \file Par01CalorimeterHit.cc
/// \brief Implementation of the Par01CalorimeterHit class

#include "Par01CalorimeterHit.hh"

#include "G4Colour.hh"
#include "G4LogicalVolume.hh"
#include "G4VVisManager.hh"
#include "G4VisAttributes.hh"
#include "G4ios.hh"

G4ThreadLocal G4Allocator<Par01CalorimeterHit>* Par01CalorimeterHitAllocator = nullptr;

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Par01CalorimeterHit::Par01CalorimeterHit()
{
  fLogV = nullptr;
}

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Par01CalorimeterHit::Par01CalorimeterHit(G4LogicalVolume* logVol) : fLogV(logVol)
{
  ;
}

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Par01CalorimeterHit::~Par01CalorimeterHit()
{
  ;
}

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Par01CalorimeterHit::Par01CalorimeterHit(const Par01CalorimeterHit& right) : G4VHit()
{
  fEdep = right.fEdep;
  fPosition = right.fPosition;
  fRot = right.fRot;
  fLogV = right.fLogV;
}

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const Par01CalorimeterHit& Par01CalorimeterHit::operator=(const Par01CalorimeterHit& right)
{
  fEdep = right.fEdep;
  fPosition = right.fPosition;
  fRot = right.fRot;
  fLogV = right.fLogV;
  return *this;
}

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G4bool Par01CalorimeterHit::operator==(const Par01CalorimeterHit& right) const
{
  return (this == &right) ? true : false;
}

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void Par01CalorimeterHit::Draw()
{
  G4VVisManager* pVVisManager = G4VVisManager::GetConcreteInstance();
  if (pVVisManager) {
    G4Transform3D trans(fRot, fPosition);
    G4VisAttributes attribs;
    const G4VisAttributes* pVA = fLogV->GetVisAttributes();
    if (pVA) attribs = *pVA;
    G4Colour colour(1., 0., 0.);
    attribs.SetColour(colour);
    attribs.SetForceWireframe(false);
    attribs.SetForceSolid(true);
    pVVisManager->Draw(*fLogV, attribs, trans);
  }
}

//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......

void Par01CalorimeterHit::Print() {}
