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/// \file RE05CalorimeterHit.cc
/// \brief Implementation of the RE05CalorimeterHit class

#include "RE05CalorimeterHit.hh"

#include "G4AttCheck.hh"
#include "G4AttDef.hh"
#include "G4AttValue.hh"
#include "G4Colour.hh"
#include "G4LogicalVolume.hh"
#include "G4UIcommand.hh"
#include "G4UnitsTable.hh"
#include "G4VVisManager.hh"
#include "G4VisAttributes.hh"
#include "G4ios.hh"

G4ThreadLocal G4Allocator<RE05CalorimeterHit>* RE05CalorimeterHitAllocator = 0;

std::map<G4String, G4AttDef> RE05CalorimeterHit::fAttDefs;

//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......

RE05CalorimeterHit::RE05CalorimeterHit()
  : G4VHit(), fZCellID(-1), fPhiCellID(-1), fEdep(0.), fPos(), fRot(), fLogV(0)
{}

//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......

RE05CalorimeterHit::RE05CalorimeterHit(G4LogicalVolume* logVol, G4int z, G4int phi)
  : G4VHit(), fZCellID(z), fPhiCellID(phi), fEdep(0.), fPos(), fRot(), fLogV(logVol)
{}

//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......

RE05CalorimeterHit::~RE05CalorimeterHit() {}

//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......

RE05CalorimeterHit::RE05CalorimeterHit(const RE05CalorimeterHit& right) : G4VHit()
{
  fZCellID = right.fZCellID;
  fPhiCellID = right.fPhiCellID;
  fEdep = right.fEdep;
  fPos = right.fPos;
  fRot = right.fRot;
  fLogV = right.fLogV;
}

//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......

const RE05CalorimeterHit& RE05CalorimeterHit::operator=(const RE05CalorimeterHit& right)
{
  fZCellID = right.fZCellID;
  fPhiCellID = right.fPhiCellID;
  fEdep = right.fEdep;
  fPos = right.fPos;
  fRot = right.fRot;
  fLogV = right.fLogV;
  return *this;
}

//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......

G4bool RE05CalorimeterHit::operator==(const RE05CalorimeterHit& right) const
{
  return ((fZCellID == right.fZCellID) && (fPhiCellID == right.fPhiCellID));
}

//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......

void RE05CalorimeterHit::Draw()
{
  G4VVisManager* pVVisManager = G4VVisManager::GetConcreteInstance();
  if (pVVisManager) {
    G4Transform3D trans(fRot, fPos);
    G4VisAttributes attribs;
    const G4VisAttributes* pVA = fLogV->GetVisAttributes();
    if (pVA) attribs = *pVA;
    G4Colour colour(1., 0., 0.);
    attribs.SetColour(colour);
    attribs.SetForceSolid(true);
    pVVisManager->Draw(*fLogV, attribs, trans);
  }
}

//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......

const std::map<G4String, G4AttDef>* RE05CalorimeterHit::GetAttDefs() const
{
  // G4AttDefs have to have long life.  Use static member...
  if (fAttDefs.empty()) {
    fAttDefs["HitType"] = G4AttDef("HitType", "Type of hit", "Physics", "", "G4String");
    fAttDefs["ZID"] = G4AttDef("ZID", "Z Cell ID", "Physics", "", "G4int");
    fAttDefs["PhiID"] = G4AttDef("PhiID", "Phi Cell ID", "Physics", "", "G4int");
    fAttDefs["EDep"] = G4AttDef("EDep", "Energy defPosited", "Physics", "G4BestUnit", "G4double");
  }
  return &fAttDefs;
}

//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......

std::vector<G4AttValue>* RE05CalorimeterHit::CreateAttValues() const
{
  // Create expendable G4AttsValues for picking...
  std::vector<G4AttValue>* attValues = new std::vector<G4AttValue>;
  attValues->push_back(G4AttValue("HitType", "RE05CalorimeterHit", ""));
  attValues->push_back(G4AttValue("ZID", G4UIcommand::ConvertToString(fZCellID), ""));
  attValues->push_back(G4AttValue("PhiID", G4UIcommand::ConvertToString(fPhiCellID), ""));
  attValues->push_back(G4AttValue("EDep", G4BestUnit(fEdep, "Energy"), ""));
  // G4cout << "Checking...\n" << G4AttCheck(attValues, GetAttDefs());
  return attValues;
}

//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......

void RE05CalorimeterHit::Print() {}

//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
