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//
// The model of transition radiation
//
// History:
//
// 04.10.05, V.Grichine move from pure virtual and new class name
// 29.02.04, V.Ivanchenko created

#ifndef G4VTRModel_h
#define G4VTRModel_h

#include "globals.hh"
#include "G4Material.hh"
#include "G4ThreeVector.hh"
#include "G4Track.hh"
#include "G4VParticleChange.hh"

#include <vector>

class G4Track;

class G4VTRModel
{
 public:
  // Constructors
  explicit G4VTRModel(const G4String& modelName) { fName = modelName; };

  // Destructor
  virtual ~G4VTRModel() = default;

  const G4String& GetName() const { return fName; };

  virtual void GenerateSecondaries(  G4VParticleChange& /* pChange */,
                                   std::vector<const G4Material*>& /* materials */,
                                   std::vector<G4double>& /* steps */,
                                   std::vector<G4ThreeVector>& /* normals */,
                                   G4ThreeVector& /* startingPosition */,
                                   const G4Track& /* track */ ) {};

  // disable assignment operator & copy constructor
  G4VTRModel& operator=(const G4VTRModel& right) = delete;
  G4VTRModel(const G4VTRModel&)                  = delete;

  virtual void PrintInfo() { return; };

 protected:
  G4String fName;
};

#endif  // G4VTRModel_h
