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/// \file SAXSSensitiveDetectorHit.cc
/// \brief Implementation of the SAXSSensitiveDetectorHit class

#include "SAXSSensitiveDetectorHit.hh"

#include "G4AttDef.hh"
#include "G4AttDefStore.hh"
#include "G4AttValue.hh"
#include "G4Circle.hh"
#include "G4Colour.hh"
#include "G4LogicalVolume.hh"
#include "G4SystemOfUnits.hh"
#include "G4UIcommand.hh"
#include "G4UnitsTable.hh"
#include "G4VVisManager.hh"
#include "G4VisAttributes.hh"
#include "G4ios.hh"

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G4ThreadLocal G4Allocator<SAXSSensitiveDetectorHit>* hitAllocator = nullptr;

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SAXSSensitiveDetectorHit::SAXSSensitiveDetectorHit() : G4VHit()
{
  fTime = 0.;
  fPos = G4ThreeVector(0., 0., 0.);
  fMom = G4ThreeVector(0., 0., 0.);
  fEnergy = 0.;
  fType = -1;
  fTrackID = -1;
  fWeight = -1;
}

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SAXSSensitiveDetectorHit::SAXSSensitiveDetectorHit(const SAXSSensitiveDetectorHit& right) : G4VHit()
{
  fTrackID = right.fTrackID;
  fTrackIDP = right.fTrackIDP;
  fPos = right.fPos;
  fMom = right.fMom;
  fTime = right.fTime;
  fEnergy = right.fEnergy;
  fType = right.fType;
  fWeight = right.fWeight;
}

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const SAXSSensitiveDetectorHit&
SAXSSensitiveDetectorHit::operator=(const SAXSSensitiveDetectorHit& right)
{
  fTrackID = right.fTrackID;
  fTrackIDP = right.fTrackIDP;
  fPos = right.fPos;
  fMom = right.fMom;
  fTime = right.fTime;
  fEnergy = right.fEnergy;
  fType = right.fType;
  fWeight = right.fWeight;

  return *this;
}

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int SAXSSensitiveDetectorHit::operator==(const SAXSSensitiveDetectorHit&) const
{
  return 0;
}

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void SAXSSensitiveDetectorHit::Draw()
{
  G4VVisManager* pVVisManager = G4VVisManager::GetConcreteInstance();
  if (pVVisManager) {
    G4Circle circle(fPos);
    circle.SetScreenSize(2);
    circle.SetFillStyle(G4Circle::filled);
    G4Colour colour(1., 1., 0.);
    G4VisAttributes attribs(colour);
    circle.SetVisAttributes(attribs);
    pVVisManager->Draw(circle);
  }
}

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void SAXSSensitiveDetectorHit::Print()
{
  G4cout << " Hit at time " << fTime / ns << " (nsec) - pos(x,y,z) " << fPos / mm
         << " (mm) - mom(x,y,z) " << fMom / eV << " eV" << G4endl;
}

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