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/// \file LXeScintHit.hh
/// \brief Definition of the LXeScintHit class

#ifndef LXeScintHit_h
#define LXeScintHit_h 1

#include "G4Allocator.hh"
#include "G4THitsCollection.hh"
#include "G4ThreeVector.hh"
#include "G4VHit.hh"
#include "G4VPhysicalVolume.hh"

class LXeScintHit : public G4VHit
{
  public:
    LXeScintHit() = default;
    LXeScintHit(G4VPhysicalVolume* pVol);
    ~LXeScintHit() override = default;

    LXeScintHit(const LXeScintHit& right);
    const LXeScintHit& operator=(const LXeScintHit& right);
    G4bool operator==(const LXeScintHit& right) const;

    inline void* operator new(size_t);
    inline void operator delete(void* aHit);

    inline void SetEdep(G4double de) { fEdep = de; }
    inline void AddEdep(G4double de) { fEdep += de; }
    inline G4double GetEdep() { return fEdep; }

    inline void SetPos(G4ThreeVector xyz) { fPos = xyz; }
    inline G4ThreeVector GetPos() { return fPos; }

    inline const G4VPhysicalVolume* GetPhysV() { return fPhysVol; }

  private:
    G4double fEdep = 0.;
    G4ThreeVector fPos;
    const G4VPhysicalVolume* fPhysVol = nullptr;
};

typedef G4THitsCollection<LXeScintHit> LXeScintHitsCollection;

extern G4ThreadLocal G4Allocator<LXeScintHit>* LXeScintHitAllocator;

inline void* LXeScintHit::operator new(size_t)
{
  if (!LXeScintHitAllocator) LXeScintHitAllocator = new G4Allocator<LXeScintHit>;
  return (void*)LXeScintHitAllocator->MallocSingle();
}

inline void LXeScintHit::operator delete(void* aHit)
{
  LXeScintHitAllocator->FreeSingle((LXeScintHit*)aHit);
}

#endif
