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//
/// \file TimeStepAction.hh
/// \brief Definition of the TimeStepAction class

#ifndef TimeStepAction_h
#define TimeStepAction_h 1

#include "G4DNAMesh.hh"
#include "G4UserTimeStepAction.hh"

#include <memory>

//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......

class G4DNAEventScheduler;

class G4VPrimitiveScorer;

class PulseAction;

class G4VChemistryWorld;

class G4Scheduler;

class TimeStepAction : public G4UserTimeStepAction
{
  public:
    explicit TimeStepAction(const G4VChemistryWorld*, PulseAction* pPulse = nullptr);

    ~TimeStepAction() override = default;

    TimeStepAction(const TimeStepAction& other) = delete;

    TimeStepAction& operator=(const TimeStepAction& other) = delete;

    void StartProcessing() override;

    void UserPreTimeStepAction() override;

    void UserPostTimeStepAction() override;

    void UserReactionAction(const G4Track& /*trackA*/, const G4Track& /*trackB*/,
                            const std::vector<G4Track*>* /*products*/) override;

    void EndProcessing() override;

    G4DNAEventScheduler* GetEventScheduler() const;

    void SetInitialPixel();

  private:
    std::unique_ptr<G4DNAEventScheduler> fpEventScheduler;

    void CompartmentBased();

    PulseAction* fpPulse = nullptr;
    G4int fPulseID = 0;
    const G4VChemistryWorld* fpChemWorld = nullptr;
    G4int fPixel = 0;
    G4Scheduler* fScheduler = nullptr;
    G4double fPulsePeriod = 0;
    G4int fNumberOfPulse = 0;
};
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......

#endif
