/*--------------------------------*- C++ -*----------------------------------*\
| =========                 |                                                 |
| \\      /  F ield         | OpenFOAM: The Open Source CFD Toolbox           |
|  \\    /   O peration     | Version:  v2512                                 |
|   \\  /    A nd           | Website:  www.openfoam.com                      |
|    \\/     M anipulation  |                                                 |
\*---------------------------------------------------------------------------*/
FoamFile
{
    version     2.0;
    format      ascii;
    arch        "LSB;label=32;scalar=64";
    class       pointVectorField;
    location    "0";
    object      pointDisplacement;
}
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //

dimensions      [0 1 0 0 0 0 0];

internalField   uniform (0 0 0);

boundaryField
{
    minX
    {
        type            surfaceSlipDisplacement;
        value           uniform (0 0 0);
        velocity        (0.1 0.1 0.1);
        //velocity        (100 100 100);
        geometry
        {
            box
            {
                type            triSurfaceMesh;
                file            box222.obj;
            }
        }
        projectMode     nearest;
    }
    maxX
    {
        $minX
    }
    minY
    {
        $minX
    }
    maxY
    {
        $minX
    }
    minZ
    {
        $minX
    }
    maxZ
    {
        $minX
    }
    boundaryEdges
    {
        type            edgeSlipDisplacement;
        file            "box222.eMesh";
        //file            "box222.extendedFeatureEdgeMesh";
        //- Underrelax motion by limiting displacement velocity
        velocity        (0.1 0.1 0.1);
        //velocity        (100 100 100);
    }
    boundaryPoints
    {
        type            pointAttraction;
        file            "box222.eMesh";
        //- Underrelax motion by limiting displacement velocity
        velocity        (0.1 0.1 0.1);
        //velocity        (100 100 100);
    }
}


// ************************************************************************* //
